14-Ties

Wonderland

The chief difficulty Alice found at first was in managing her flamingo.

She succeeded in getting its body tucked away, comfortably enough, under her arm, with its legs hanging down, but generally, just as she had got its neck nicely straightened out, and was going to give the hedgehog a blow with its head, it would twist itself round and look up in her face, with such a puzzled expression that she could not help bursting out laughing.

And when she had got its head down, and was going to begin again, it was very provoking to find that the hedgehog had unrolled itself, and was in the act of crawling away.

Besides all this, there was generally a ridge or furrow in the way wherever she wanted to send the hedgehog to.

Alice soon came to the conclusion that it was a very difficult game indeed.

Alice’s Adventures in WonderlandLewis Carroll (1865)

for a clever animation -> Alice and the Flamingo

9 thoughts on “14-Ties

    1. Gary Post author

      The voice of Doom is temporarily silenced, although thoughts of permanent departure provoke bursts of emotion. Not exactly tears of joy.

      Reply
    1. Gary Post author

      Certainly did feel good. Made me realize that upper body strength also needs work. At my next level of confidence I’ll be riding my Zero electric motorcycle!

      Reply
  1. Monet

    I’m gonna find those hand weights! Oh no, better idea: let’s get those boxes off the front porch. We had some takers, tho, Barb.

    Reply

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